A quick reference guide for unlocking all achievements in Froggonit. Includes story achievements, puzzle piece locations, and confirmation that nothing is missable.
Introduction
This 100% Achievement Reference Guide for Froggonit is designed as a quick reference for players looking to complete all achievements. It highlights which achievements are story-related and explains where puzzle pieces can be found. There are no missable achievements, so you can complete everything after finishing the game if needed. This is not a full walkthrough, but it provides enough information to understand the requirements for each achievement and help plan your progress toward 100%.
Location Guide
1. Museum
MUSEUM SAVEDRestore the light in the Museum
Defeat the Boss at the end of the Museum to get the first artifact piece.
MUSEUM PUZZLE
Find all puzzle pieces in the Museum zone
Refer to the table below for the locations of all the Museum zone puzzle pieces.
2. Market
HOLY COWHelp Ms. Cow!
Once you get into the Market via the rooftop, successfully help Ms. Cow’s customer’s shop for their groceries and vanquish the monster.
MARKET PUZZLE
Find all puzzle pieces in the Market zone
Refer to the table below for the locations of all the Market zone puzzle pieces.
3. Resort
IRON LIONHelp everyone at the Resort
Refer to the table below for information on how to obtain the items needed to help each animal. The table only includes animals that require specific items for assistance. Other animals that need help but do not require items will be assisted naturally during this process.
Batteries in Rabbit’s Cabin
Life Preserver – Fish located at the docks South of the Garden zone
Life Preserver – Guide Fish to the Island in the Northeast
After boarding the Ferry, avoid the monsters to make it to the Boss. Defeating the Boss will trigger the achievement.
RESORT PUZZLE
Find all puzzle pieces in the Resort
Refer to the table below for the locations of all the Resort zone puzzle pieces.
4. Carnival
HOLD YOUR HORSESHelp everyone at the Carnival
Refer to the table below for information on how to obtain the items needed to help each animal. The table only includes animals that require specific items for assistance. Other animals who need help but may not require items will be assisted naturally during this process.
3 Card Monte
Ball Toss
Ring Toss
Southwest corner behind a tree
Behind 3 Card Monte on the right side
Shed
Dig up the Key that is buried near the East wall
Once you defeat the boss after fishing the lever, this achievement will trigger.
CARNIVAL PUZZLE
Find all puzzle pieces in the Carnival
Refer to the table below for the locations of all the Carnival zone puzzle pieces.
5. Campus
GRADUATEDHelp everyone at the Campus
Refer to the table below for information on how to obtain the items needed to help each animal. The table only includes animals that require specific items for assistance. Other animals who need help but may not require items will be assisted naturally during this process.
Notes – Cafeteria
Beaker from the Science Lab to collect Water from the 3rd stall in the Bathroom
Ask Dean for the Cafeteria Key
Collect the notes from the Cafeteria:
- Northeast corner table
- Ms. Chicken has some notes
- Green middle table next to West wall – chair south of table (hidden)
- Green middle table second from the left
- Hidden pathway in North wall
Mr. Deer in Music Class
Student ID from Photography Club
Dance (mini-game)
Bulletin Locations
Take the VOTE poster from the table in the Dean’s Office
Photocopy the poster in the Photography Club room
Post on the 10 Bulletin Boards in the building
- Photography Class (North Wall)
- First Floor Hall
- First Floor Hall
- First Floor Hall
- Science Class (North wall)
- Bathroom (East Wall)
- Second Floor Hall
- Music Class (West Wall)
- Art Class (West Wall)
- Map Library (East Wall)
Once you defeat the boss in the Gymnasium, this achievement will trigger.
CAMPUS PUZZLE
Find all puzzle pieces in the Campus
Refer to the table below for the locations of all the Campus zone puzzle pieces.
6. Downtown
DOWNTOWNSave the bank!
Refer to the table below for information on how to obtain the items needed to help each animal. The table only includes animals that require specific items for assistance. Other animals who need help but may not require items will be assisted naturally during this process.
Help Polar Bear find all this coworkers
- Ice Cream Store for Crow
- Plants Store for Eagle
- TV Store for Fish
Mr. Dino will provide the Key once all the customers are served at the Dino Market. Take the key to the Bank. Once the Boss at the Bank is defeated, this achievement will trigger.
DOWNTOWN PUZZLE
Find all puzzle pieces in Downtown
Refer to the table below for the locations of all the Downtown zone puzzle pieces.
7. Train & Snow District
POWER RESTORED
Find ALL artifact pieces!
Travel back to the Museum zone to go to the Explorer’s Room. Provide all the pieces to the Hopalot and Lady. Once they have restored the Artifact, this achievement will trigger.
TRAIN IN VAIN
Clear the way to Snow District!
A tree will be blocking the route to the Snow District. In order to get support from all the animals (21), most of them need help, too:
Batteries from Axelot’s Game
- Answer: 7
- Answer: 3000 KG
- Answer: Cheeseless Pizza
- Mail/Baggage Car
- Goat’s Room
- Entertainment Car (Car with the TV in it)
- Room with Beaver, Elephant, and Mole
- In Froggonit’s original room
- Gorilla’s Bathroom
Note that Sheep and Raccoon in this list do not help in moving the tree, which makes eighteen (18). The other three (3) are those from Froggonit’s original room: Pig, Cat, and Chicken.
Other’s who were not part of the twenty-one (21) as they didn’t help with the tree: Pigeon, Warthog, and Snake
Once the tree is successfully moved, this achievement will trigger.
LET THERE BE MORE LIGHT
Defeat DR. SHADOWS!
Solve the different puzzles and find your way through the hallways to find and defeat Dr. Shadows. Once defeated, this achievement will trigger.
YOU ARE GREAT
Become a Great Explorer!
Once Dr. Shadows is defeated, every area will light up again. Froggonit will then be transported back home. Go to the Museum and go through the dialogue. Once the dialogue is completed, this achievement will trigger.
Animal Achievements
JUST LOOKINGSee all the animals!
There are a total of seventy-one (71) animals to meet. If all animals are approached upon passing in each area, this achievement should trigger on the Train upon meeting the Goat.
JUST DANCE
Dance with every animal!
Check the phone often to track which animals have not been danced with yet. At the end, the last dance should be Snail, who will be located outside of the Garden of the Resort area.
Achievement Overview
– Story Achievements
MUSEUM SAVED
Restore the light in the Museum
HOLY COW
Help Ms. Cow!
IRON LION
Help everyone at the Resort
HOLD YOUR HORSES
Help everyone at the Carnival
GRADUATED
Help everyone at the Campus
DOWNTOWN
Save the bank!
POWER RESTORED
Find ALL artifact pieces!
TRAIN IN VAIN
Clear the way to Snow District!
LET THERE BE MORE LIGHT
Defeat DR. SHADOWS!
YOU ARE GREAT
Become a Great Explorer!
– Optional Achievements
MUSEUM PUZZLE
Find all puzzle pieces in the Museum zone
MARKET PUZZLE
Find all puzzle pieces in the Market zone
RESORT PUZZLE
Find all puzzle pieces in the Resort
CARNIVAL PUZZLE
Find all puzzle pieces in the Carnival
CAMPUS PUZZLE
Find all puzzle pieces in the Campus
DOWNTOWN PUZZLE
Find all puzzle pieces in Downtown
JUST LOOKING
See all the animals!
JUST DANCE
Dance with every animal!