This is a guide on making objects rotate on the ground in the new version 70 update.
Intro

By picking up objects through the running microwave, we can maintain the rotational properties of the mircowave on the object while giving the object the freedom to be placed anywhere we desire.
Requirements

- Microwave (through the shop terminal)
- Any Object (ex. shovel, ladder, radar-booster, keys, anything that fits on the shelf)
How To Apply Object Rotation

- Place an object inside the microwave (anywhere on the “Store item zone”)
- Close the microwave (note: Interacting with the door of the microwave is labeled as “Store item: [E]” even though it performs a different function)
- Without opening the microwave door*, pick up the object. This can be done by interacting with the “Store Item Zone” without touching the “Door Interaction Zone” (refer to image). The easiest way of doing this is by grabbing the object through the size or top of the microwave.
Now you should have a spinning object!!! Place it on the ground and watch it go :DDD
(Preview)
***Important Notes***
- Larger objects are easier since you can grab the part of the object that sticks out of the microwave.
- This can be done with multiple objects at once. Place as many objects within the microwave as you like before starting it.
- Objects will STOP ROTATING when both 1) the microwave door is opened and 2) the object is on the ground. This means that objects will continue to spin if you keep them in your inventory when opening the microwave.
- *Opening the microwave door while picking up the object will still trigger object rotation, but doing this makes it harder to apply object rotation to more than 4 objects per person. If you’re able to grab the objects without opening the microwave, you can get way more spinning objects.
Hope this helps!! (Don’t get too dizzy)
Bonus: Apply object rotation onto an extension ladder, then use the ladder.
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