Steps you must take during the game to get the good ending and some achievements.
Intro
You must complete certain tasks in each Chapter throughout the game.
If you see any Forgotten Ones (faceless people) never kill them.
UNCONFIRMED- You may need to pick up certain journal entries to achieve the ending.
Chapter 2 Decay


You must make your way through it until you find these boards on the ground blocking a hole to a secret area.

Fall down the hole and grab the cassette tape tape for your first task!

Chapter 3 Forgotten
Collect and keep the 3 fuses bringing them to the boss fight at the end. Make sure you go back and grab all 3 of them!
When you reach the boss you must pick up a 4th fuse to start the fight.

You need to lure the boss to this wall (It says “They’re gone”) to the right of the prison bars and get her to yell 2 times.
If she yells 2 times it will break the wall letting you enter the room. (Damaging her gets her to yell? not 100% sure.)


If she yells 2 times it will break the wall letting you enter the room. (Damaging her gets her to yell) (If she breaks a pillar exposing the monster inside it make sure you shoot them to stun her and continue the fight.


Once inside use the 3 fuses you kept to enter the secret exit to the fight.

Chapter 4 Storm
- Get past the wall of connections without burning them.

- Avoid killing any forgotten ones

Near the end of the chapter when you obtain the Oasis Goods store key you will gain madness and be thrust into a chase scene on the 6th floor of the apartments.

When you run away you must avoid killing any of the forgotten ones. Even when instucted to do so. Hope you played cod zombies! Train them and bait them out of the chokepoints to make it to the end of the hallway!

When you reach the save point you need to AVOID using it or it will cure your madness.

Once you skip the save station you will be at the Oasis Goods store and a new madness hole will be present that will let you skip the wall of connections without burning them.
Chapter 5
After you take the High dose medication you can no longer ground yourself at records. Which means no saving!

UNCONFIRMED- You may need to do the revolver section immediately after you take the pills. So make sure you grab it.
Be careful not accidentally interact with the record players when picking up nearby items.
Good luck!

UNCONFIRMED- You may need to answer the 3 phone calls you get in the chapter as well. They are hard to miss because they are ringing loudly, but make sure you answer the calls.
Chapter 6 Regression
Towards the latter half of the level radio man will be instruct you to turn these valves. DON’T

Run past every valve you see and do not turn them.
Once you reach pump control and repair the pipe you can turn only this last valve to leave.


If you did it right the radio man will be displeased.

Chapter 7 Madness
No achievement for this chapter currently.
Near the end of the chapter you will arrive at the supposed end of the catacombs when the man on the radio starts talking to you again. Ignore him and head deeper into the darkness avoiding the lever.

The pathway is similar to the tunnels you just went through, hope you remember the paths you took! On the the way, there are flares on the ground (near wall graffiti and candles) that will indicate the correct path and will need to be used to see. If you stay in the dark for to long you will be in for a swift death. So be ready to pop your flare the moment it goes out.
You can then finish the level with the nearby elevator.

Chapter 8 Chaos
This one is easy. Early in the chapter you will come across the Forgotten ones blocking a doorway. Radio man wants you to kill them. DON’T. Instead travel down the other path.

Eventually you arrive behind them at a record player. Pick up the cassette here just in case.

Chapter 9/You did it

If you did everything right in the playthrough no Forgotten Ones will spawn in the final fight.
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Hi,
I noticed something helpful for chapter 5.
When you start new game and in chapter 1 you collect Tunnel Key, don’t use it.
Just enter the dials and leave area (easy enough when you know just 2).
Then in chapter 5 you can use it to clean area and then go for the pills
and do a clean run.
Cheers!