If you’re getting low FPS or find the visuals too hazy from the light/glow, change these settings:
- Shadow Quality – Off
- Global Illumination – Low
- Raytraced Shadows – Off
- Lumen Hardware Raytracing – Off
Yes, less eye candy but also less eye strain (in my case).
Optimised Settings
The game looks great out of the box, but it tanks performance—and honestly, there’s so much lighting going on that it can (in my opinion) look a bit too muddy or hazy in some scenes.
I tried messing with the settings, and here’s what actually made a big difference:
- Shadow Quality – Off
- Global Illumination – Low
- Raytraced Shadows – Off
- Lumen Hardware Raytracing – Off
Doing this gave me a noticeable FPS boost, and weirdly enough, the game looks better? (in terms of clarity) Less hazy, more crisp. It’s not a look that’s for everyone, I appreciate the degradation in eye candy but it works for me.
- It had a bigger boost in performance for me vs my friends setup, so your results may vary.
- If you see any artefacts / weird noisy light it’s probably the Global Illumination setting.
Comparison
- All On (+ RT Shadows & Lumens) 81~ FPS
- All Off/Low (Optimised) 238~ FPS (my fps cap)
- Shadow Quality & Global Illu On (-RT Shadows & Lumens Off) 163~ FPS
Different scenes/areas heavily change the FPS & how much visual light there is/isn’t.
Final Thoughts / Yapping / AI Upscaling
AI Upscaling (FSR, XeSS, etc.) is constantly changing, so I didn’t dive into it here — but it’s worth experimenting with for both FPS and clarity, depending on your setup.
Hope this helps! If a patch drops soon, maybe this’ll be irrelevant — but for now, it’s a quick way to make the game smoother and easier to look at.