Tavern Talk: 100% Achievement Guide

Need help getting achievements? Don’t know how to make Andu a sparkly little guy? Look no further, for your quest has been completed!

 

Preface from the writer

This guide will be worked on in chronological order for when you can trigger the achievement (aka when making a drink)! The drinks in the guide are not the only way to get the achievement; I just offered which one I used.

!BE WARNED THIS GUIDE HAS SPOILERS! However, i’ll try to reduce the spoiling as much as possible.

First Step

Pretty Simple: Start the game and you’ll be able to make a drink when helping fable – after a bit of dialogue!

Onwards!

After talking with Fable and Caerlin (mostly) on your first day, every night you will be able to put together your rumors to make a quest. This will make the werewolf quest!

Eating Mistakes Away

While crafting a beverage, pour the excess/waste drink into Andu’s mouth.

Still In Training

Pretty self explanatory: give a different drink than what an adventurer ordered.

Enough…

When creating a drink for a quest, make something that does not fit any of the requirements 3 times in a row. Each time ensure to ring the bell, then when it says “This drink is missing something”, pour a portion into Andu’s mouth, and repeat 3 times. Andu doesn’t like goofing around and will hide away.

So Cute!

Pet Andu by giving him a click when crafting one of your drinks!

WOW!

Make a Sparkling Nebula, and Andu will be amazed! Just a warning, this only has a chance to trigger!

Diplomacy is Key

When Fable is about to start their quest for the werewolf, give them a Spoken Heart drink. The achievement will be granted the next day when Fable and Caerlin enter the tavern.

Take Aim!

When making a decision-based beverage for Fable’s werewolf quest, give them a Swift Strike. The next day they come in, the achievement will be earned.

Some Spice To the Table

After your deep talk with Zephir on the third day, add one of the infusions on the top rope given to you by Fable when crafting his drink.

Shadow

When making a decision-based-drink for Zephir/Malachite’s vampire cape quest, give him a Swift Strike with a Fae Crystal. The next time they come in, during Act II, the achievement will be earned.

Rogue

When making a decision-based-drink for Zephir/Malachite’s vampire cape quest, give him a Southern Brawler with a Frozen Pinecone infusion. The next time they come in, during Act II, the achievement will be earned.

The Beast

When making a decision-based drink for Caerlin’s chimera quest, give her the Frosted Lagoon with a Phoenix Chili. The next time they come in, during Act II, the achievement will be earned.

Puppet Master

When making a decision-based drink for Caerlin’s chimera quest, give her a Sparkling Nebula. The next time they come in, during Act II, the achievement will be earned.

A Mysterious Letter

After chatting with Kyle about your old “friend”, he will hand you a letter that was said to be given to you. In Act II, Part XIII, you will be given the opportunity to open the letter after chatting with Fable. SAY YES! or don’t. it’ll be opened either way.

See the Stars

After being given the letter while chatting with Fable and Kyle, there will be a big boom, ending Act I

Gently Giant

When making a decision-based beverage for Eleithyia’s Fallen Star Quest, make her a Sparkling Nebula with a Thunder Sage infusion. The next time they come in, during late Act II, the achievement will be earned.

Beauty and Sadness

When making a decision-based beverage for Eleithyia’s Fallen Star Quest, make her a Frosted Lagoon with a Phoenix Chili infusion. The next time they come in, during Act II, the achievement will be earned.

Cold Case

While making a decision-based beverage, give Malachite/John a Sailor’s Courage with a Phoenix Chili infusion for the A Scandal in Zoford quest. When he returns in Act III, the achievement will be rewarded

Case Closed

While making a decision-based beverage, give Malachite/John a Thousand Winds beverage with a Golden Feather infusion for the A Scandal in Zoford quest. When he returns in Act II, the achievement will be rewarded

Its Renu!

After the successful completion of the Familiars Quest (See Achievement: Case Closed), ‘Aura’ and Melli will offer you a lost familiar in a ring. Once accepting the ring by saying “Oh, I absolutely do”, they will give you Renu! Enjoy it’s little dragon noises 🙂

Archiving

When creating a decision-based beverage for Clay and Eleithyia for the archive quest, make them a Southern Brawler beverage with a Citrin infusion. When the two return in Act II, the achievement will be rewarded.

Ever Blooming

When creating a decision-based beverage for Clay and Eleithyia for the archive quest, make them a First Snow beverage with a Honey Flower infusion. When the two return in Act III, the achievement will be rewarded

Distract and Run!

When making a decision-based beverage for Caerlin’s Escort Quest, give her a Peak’s Sunrise or a Sparkling Nebula with a Golden Feather infusion.She will return during Act III with your precious achievement!

Hero’s Journey

When making a decision-based beverage for Caerlin’s Escort Quest, give her a Steal Tonic with a Citrine infusion.She will return during Act III with the achievement.

A Lullaby

When making a decision-based beverage for Aura and Fable’s relationship counseling quest (The Lagoon of Tranquility), make them a Sunny Breeze beverage with a Thunder Sage infusion. When they return during Act II, the achievement will be rewarded.

Camouflage

When making a decision-based beverage for Aura and Fable’s relationship counseling quest (The Lagoon of Tranquility), make them a Silent Owl beverage with a Fae Crystal infusion. When they return during Act III, the achievement will be rewarded.

Blub Blub

After opening the letter (whether you liked it or not) Voy will run in and tell you to duck. After some chatting the achievement will be unlocked, and Act III starts.

Burn Out

When making a decision-based beverage for Skully and Caerlin for their Undead Quest, make them a Swift Strike drink with a Lotus Flower infusion. When they return later in Act III, the achievement will be earned.

Unionize!

When making a decision-based beverage for Skully and Caerlin for their Undead Quest, make them a Spoken Heart drink with a Frozen Pinecone infusion. When they return later in Act III, the achievement will be earned.

Katallage

When making a decision-based beverage for Jade’s Parent Bounty Quest, make her a Thousand Winds beverage with a Honey Flower infusion. When she returns in Act III, your achievement will be earned.

Katharsis

When making a decision-based beverage for Jade’s Parent Bounty Quest, make her a Sailor’s Courage beverage with a Snow Pinecone infusion. When she returns in Act III, your achievement will be earned.

From Rags to Riches!

When making a decision-based beverage for Iniko, Hex, and Voy’s Wizard Tower Pillaging Quest, give them a Silent Owl beverage with a Saber Fang infusion. When the trio returns in Act III, your achievement will pop up.

Boom!

When making a decision-based beverage for Iniko, Hex, and Voy’s Wizard Tower Pillaging Quest, give them a Sailor’s Courage beverage with a Phoenix Chili infusion. When the trio returns in Act III, your achievement will pop up.

Guivre

When making a decision-based beverage for Caerlin, Rhea, and Hex’s Fire Forging Quest, make them a Peak’s Sunrise drink with a Ghost Berry infusion. When they return at the close-to end of Act III, the achievement will be earned.

Lights Out!

When making a decision-based beverage for Caerlin, Rhea, and Hex’s Fire Forging Quest, make them a Last Whisper drink with a Phoenix Chili infusion. When they return at the close-to end of Act III, the achievement will be earned.

Last Dawn

When making a decision-based beverage for Eleithyia, Clay, Jade, Iniko, and ‘Dave”s Portal Protection Quest, make the group a Last Whisper drink with a Frozen Pinecone infusion. When they return at the end of Act III, the achievement will be earned.

First Star

When making a decision-based beverage for Eleithyia, Clay, Jade, Iniko, and ‘Dave”s Portal Protection Quest, make the group a Steel Tonic drink with a Saber Fang infusion. When they return at the near-end of Act III, the achievement will be earned.

Hello, Old Friend

On the 32nd day of Act III, you will meet a green clothed fellow. Have a chat.

Oh-oh…

When finishing a sad chat with Dave, Caerlin, Jade, and Clay, Act IV will begin.

Joint Forces

When making a decision-based beverage for the Undead Conquering team for the Undead Invasion Quest, make them a Thousand Winds beverage with a Honey Flower infusion. When they return after the final battle, the achievement will be earned.

Army of Friendship

When making a decision-based beverage for the Undead Conquering team for the Undead Invasion Quest, make them a Last Whisper beverage with a Lotus Flower infusion. When they return after the final battle, the achievement will be earned.

Some Sparkle On Top

Try using every infusion, once you’ve unlocked them all, at least once in your drinks. The last one you will receive is the ghost berry

Drink Master

Once you have gained all of the recipes through your adventure, make each drink! The final recipe you’ll receive is Quincy’s Hot Chocolate.

Party Time

Finish the game with as many good quest outcomes as possible!

All’s Well That Ends Well

Finish the game with an even amount of good and bad quest outcomes!

The End

Finish the game with as many bad quest outcomes as possible; it doesn’t need to be all of them!

The End…Together?

I would like to consider this achievement the secret ending. For this ending, you must choose every bad beverage choice for quests leading up to talking to your “old friend”. Then as you chat with him, choose options that will have you agree with him.

Further details in spoiler:

Achievements you need for the bad ending (in order):

  • Take aim!
  • Rogue
  • The Beast
  • Beauty and Sadness
  • Cold Case
  • Archiving
  • Distract and Run!
  • Camouflage
  • Burn Out
  • Boom!
  • Lights Out!


The options you’ll need to choose for Quasar:

  • “Exactly, you know me too well”
  • “I’m hoping for a better tomorrow.”
  • “It meant everything to me.”

and he will make you an offer you can’t refuse.

Best Tavern Ever Certificate!

Congrats on making it to the end of this guide AND earning all the achievements 🙂

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