Digimon Story Time Stranger: Personality Chart + Skills

Personality Chart + Stats marked up and formatted in various ways for ease of use.

 

Personality Chart with Stats

Personality Chart Table

#
Personality
Stat 1
Stat 2
1
Adoring
SPI
DEF
2
Devoted
SPI
INT
3
Tolerant
SPI
SP
4
Overprotective
SPI
HP
5
Zealous
ATK
SPD
6
Brave
ATK
SP
7
Reckless
ATK
HP
8
Daring
ATK
DEF
9
Enlightened
INT
SP
10
Sly
INT
HP
11
Astute
INT
SPD
12
Strategic
INT
SPI
13
Opportunistic
DEF
SPI
14
Friendly
DEF
ATK
15
Sociable
DEF
SP
16
Compassionate
DEF
HP

Personality Skills

Personality skills roll based on the personality. There are two skills in each type/quadrant (Philanthropy/Valor/Wisdom/Amicability) that can roll for any personality in that quadrant, and then two skills unique to each individual personality.

Philanthropy
Any
Healing Wisdom
SP Supplement
Adoring
Follow Up
Prayer for Aid
Devoted
First Aid
Stout Spirit
Tolerant
Steadfast Heart
Rally Blessing
Overprotective
First in Line
Great Embrace
Valor
Any
Warrior Wisdom
Song of Triumph
Zealous
First in Line
Fast Break
Brave
Extra Strikes Tech
Vitality Theft
Reckless
Steadfast Might
Counter
Daring
Stout Defense
Strategic Order
Wisdom
Any
Magical Wisdom
Secret Sage Art
Enlightened
Intense Focus
Haymaker
Sly
Meditation
Combo Magic
Astute
Steadfast Emotion
Magic Theft
Strategic
Follow Up
Soothing Song
Amicability
Any
Cheer
Prankster
Opportunistic
Slow Starter
Planning Ahead
Friendly
Strategic Order
Fortifying Charge
Sociable
Booing
Weak Point Blitz
Compassionate
Stout Strength
Hustle Cry
Personality Skill Descriptions
Philanthropy

Personality
Skill
Description
Any
Healing Wisdom
Reduces SP cost for recovery skills by 10%.
SP Supplement
Also recovers 10% of target’s Max SP when using skills to recover an ally’s HP.
Adoring
Follow Up
Always acts last
Prayer for Aid
Slightly recovers HP of all allies at the start of each round.
Devoted
First Aid
Also removes target’s Injury when using skills to recover an ally’s HP.
Stout Spirit
Boosts SPI based on user’s HP.
Tolerant
Steadfast Heart
Boosts DEF when HP is 90% or lower. (The lower the HP, the greater the boost to DEF.)
Rally Blessing
Revives with 50% HP when KO’d (once per battle).
Overprotective
First in Line
Always acts first.
Great Embrace
Overheals up to 200% of target’s Max HP when using recovery skills.

Valor

Personality
Skill
Description
Any
Warrior Wisdom
Reduces SP cost for physical attack skills by 10%.
Song of Triumph
Slightly boosts CP gained.
Zealous
First in Line
Always acts first.
Fast Break
Boosts ATK for the first 3 rounds. (The earlier the round, the greater the boost to ATK.)
Brave
Extra Strikes Tech
Performs an additional attack when extra strikes is activated.
Vitality Theft
Recovers HP equal to 10% of physical attack skill damage dealt.
Reckless
Steadfast Might
Boosts ATK when HP is 90% or lower. (The lower the HP, the greater the boost to ATK.)
Counter
Chance of countering with an Attack when being attacked. (The lower the HP, the greater the chance to counter.)
Daring
Stout Defense
Boosts DEF based on user’s HP.
Strategic Order
Boosts CRT Rate by 5%.

Wisdom

Personality
Skill
Description
Any
Magical Wisdom
Reduces SP cost for magic attack skills by 10%.
Secret Sage Art
Attacking deals magic damage.
Enlightened
Intense Focus
Boosts INT for the first 3 rounds. (The earlier the round, the greater the boost to INT.)
Haymaker
Boosts CRT damage by 20%.
Sly
Meditation
Boosts INT from round 4 onward. (The more rounds pass, the greater the boost to INT.)
Combo Magic
Chance of activating skill again when using a magic attack skill. (The lower the HP, the greater the chance.)
Astute
Steadfast Emotion
Boosts INT when HP in 90% or lower. (The lower the HP, the greater the boost to INT.)
Magic Theft
Recovers SP equal to 10% of magic attack skill damage dealt.
Strategic
Follow Up
Always acts last.
Soothing Song
Slightly recovers SP of all allies at the start of each round.

Amicability

Personality
Skill
Description
Any
Cheer
At start of battle, boosts ATK and INT for all allies based on the total Bond of all battle members.
Prankster
Boosts the probability rate of skill debuff effects.
Opportunistic
Slow Starter
Boosts ATK from round 4 onward. (The more rounds pass, the greater the boost to ATK.)
Planning Ahead
At start of battle, reduce DEF and SPI for all enemies based on the total Bond of all battle members.
Friendly
Strategic Order
Boosts CRT Rate by 5%.
Fortifying Charge
Also boosts all of the target’s stats when using skills to recover an ally’s HP.
Sociable
Booing
Extends the duration of debuff effects applied by the user’s skills by 2 turns.
Weak Point Blitz
Boost damage dealt by the user when hitting an enemy weak point after an ally does.
Compassionate
Stout Strength
Boosts ATK based on user’s HP.
Hustle Cry
Extends the duration of buff effects applied by the user’s skills by 2 turns.

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