This guide is intended to help players get each and every achievement in Super Dark Deception with some additional tips and tricks included.
Introduction
WARNING: This guide contains spoilers for nearly all of the content in Super Dark Deception.
Need help finding any achievements in Super Dark Deception? Well, you’ve come to the right place! There are achievements scattered throughout the entirety of the game, so let’s break them all down.
There are no missable achievements in this game (as in stuff you would need to reset the game for if you happen to not receive them). REPLAY mode (third option on the left in the main menu), will be your way of netting any missed achievements during the main story. Fortunately, this works for obtaining every single one tied to the campaign.
NOTE: While Super Dark Deception keeps getting updates featuring new levels and content, this guide will be incomplete and a work in progress until the game is finalized. It currently goes up to the “Stranger Sewers” level (end of Chapter 1). As such, this guide will be constantly changing until then. When the next chapter drops, the contents of this guide will change constantly as new information becomes available.
The following achievements are also unobtainable right now due to bugs:
- Eyesore
- Sixth Sense
- Competent Mortal
- A Good Listener
- Death From Above
And some players have had issues getting certain achievements that are indeed possible. If you think you met the criteria (and it isn’t on the above list), try closing and reopening the game and it should pop up during the intro.
Chapter 1: Into Madness
Eyesore (Unobtainable)
Agitate Malak’s eye.
At any point after completing Monkey Business in the main story, head up the stairs in Bierce’s Ballroom to Malak’s door. Run around in front of his eye until you hear both of his voicelines: “I see.” & “I’m going to enjoy watching you suffer.”
Sixth Sense (Unobtainable)
Find a secret room.
Every stage has at the very least two secret rooms to discover. Refer to any of the S-Rank achievements for specific locations, as finding secrets is a required component of S-Ranking levels.
Sacrificial Mortal
Die 10 times.
Chances are you’ll be dying a lot in this game, and you’re rewarded after ten times. Not much else to say here other than that the giant ring altar in the Archive Room’s center also displays your death toll as a game stat.
No Turning Back
Complete Chapter 1.
Completing Stranger Sewers marks the end of the game’s first chapter. Whence you’re back in the ballroom and see the Crazy Carnevil portal activate, Chapter 2 begins.
Competent Mortal (Unobtainable)
Obtain all Chapter 1 achievements.
All of the achievements in this guide currently comprise the Chapter 1 achievements, so start hunting for them!
Monkey Business
Service, Please!
Ring the service bell 10 times.
For those who played the original Dark Deception, you’ll recognize this one. At the very start of the level, head up and interact with the service bell. After ten rings, the Monkey cutout should appear, prompting the achievement to unlock.
Monkey King
Earn an S-Rank in Monkey Business.
The description says it all. A strong piece of advice is to use stereo headphones, which can help clue you in on the locations of monsters and how close they are.
Secrets #1 & #2 (Zone Gameplay):
Both of this stage’s secrets are hidden behind unlocked doors in the hotel. Simply interact with the doors to the correct rooms, and they will open. Unlike the original Dark Deception, rooms housing secret files aren’t always on the minimap. Consequently, I’ve provided map guides for each stage that show the exact locations for every secret in the mazes.
Elementary Evil
Top Student
Earn an S-Rank in Monkey Business.
Beating Agatha at her own game with an S Rank will net you this achievement. With this being the first level with two zones, it’s important to note that there is double the number of bonus shards and secret files to be found.
Secrets #1, #2 & #3 (During Zone 1):
Similar to Monkey Business, all of this stage’s secret files are behind unlocked doors. Look below for the correct locations.
Secret #4 (During Zone 2):
Given how much on the offensive Agatha is in this zone, it’s highly suggested you immediately gun it for the secret file, which is north of where the zone starts.
Deadly Decadence
Death From Above (Unobtainable)
Killed by one of Titan Watcher’s axes.
Dying this way is actually a bit more difficult than you’d first imagine due to how aggressive Phantom Malak and the supporting Gold Watchers are. While Titan Watcher does throw his axes a bit randomly sometimes, a fair strategy is to lure the enemies to one side of the courtyard, and bolt to the other side to for a bit more control.
Fancy Lad
Earn an S-Rank in Deadly Decadence.
Besting the Gold Watchers with excellence is not an easy task, but ultimately a satisfying one to complete. Traps are the newest addition to this stage, and failure to be keep careful with them will cost you dearly.
Secret #1 (After Zone 1):
The first secret is found next to the hedge maze on the right side. Open the gate, be wary of the traps, and snatch the file.
Secret #2 (During Zone 2):
The second secret is found on the left side of the manor’s interior. Interact with the wall to make it raise and head inside.
Secret #3 (During Zone 2):
The third secret is found behind another walled-off area. Interact with the walls and go around the corner to find the secret. Interestingly enough, this and the next secret have soul shards to collect in their secluded areas.
Secret #4 (During Zone 2):
While one of the more complex secrets, the process is nothing too obscure. First, you need to pull this lever to unlock the gated-off, northern area of the maze (a brief cutscene will play when you do this). Next, head up through the now accessible area and you should find the secret on the upper left side.
Stranger Sewers
Dirty Dancing
Dance with a hidden group of Dread Duckies.
Check further down on the guide for the location of the third secret, and ride down the lift to the lower level. You’ll see some dancing Dread Duckies to keep you company (they are harmless). Idle in front of them for 10 seconds to join dance alongside them. It’s also worth noting that you can only do this achievement while playing as Doug Houser.
Sewer Surfer
Earn an S-Rank in Stranger Sewers.
As the game progresses, enemies evolve beyond simple chasers. The duckies are the first of many monsters with the power to stun you from a distance, and level hazards (such as water that slows players down) are becoming more present.
Secret #1 (Before Zone 1):
At the beginning of the stage, head up and raise the wall. After climbing the ladder, you’ll be face-to-face with the first secret file.
Secrets #2 & #3 (During Zone 2):
The remaining secrets are found through keypads scattered in the sewers. Interact with them to ride down the lifts and collect the files.
Archive Room
Body Swap
Change your character in the Archive Room.
Before you even begin Chapter 1, you’re able to change your character skin in the Archive Room. The bonus tab features Mera, and toggling her secures you this achievement. Obviously this works for every possible playable character, Mera is just the earliest option and the only one available before playing any stages.
Thrifty Shopper
Buy your first item from the Archive Room vending machine.
While you can access the Archive Room and the vending machine right out of the gate, soul shards are the currency. You need to complete at least Monkey Business to have enough for a purchase.
A Good Listener (Unobtainable)
Listen to a Bierce diary entry in the Archive Room.
Bierce’s diaries are rewards for S-Ranking stages- there’s one per level. After S-Ranking a stage (refer to any of the S-Rank achievements for specifics on doing this; easiest is “Monkey King” from Monkey Business), you’re able to play your prize in the Archive Room.
‘E’ Notes
Avid Reader
Find and read the first 4 notes from ‘E’.
‘E’, the mysterious wanderer who explored these nightmares before the protagonist, has a secret note in each stage. Interacting with it will trigger a cutscene, and players must view the first four to nab this achievement.
Monkey Business:
In the same room as Secret #2, head to the lower part of the right wall.
Elementary Evil:
Those who achievement-hunted the original Dark Deception will know this area for certain. In the southern area of Zone 2, there’s an out of place fake wall that can be interacted with. Doing so will unearth Agatha’s hiding place with the ‘E’ resting on the well to the left.
Deadly Decadence:
When you pull the lever to open up the path to Secret #4 in Zone 2, keep exploring that area until you find the room with the gold smelter (Bierce will comment on it when you arrive there).
Stranger Sewers:
In the same place as Secret #3 and the “Dirty Dancing” achievement, keep going right until you hit the end of the wall.
Chapter 2: Retribution
Chapter 3: Fated Conclusion
Credits:
N.Lakos – Made the branding image for the guide.