Poco: 100% Walkthrough

Entails a full walkthrough and all achievements in written form.

 

General Tips

I recommend turning on Always Run in the Settings Menu.
The unicycle mini-game needs you to keep your cursor in the yellow area.
The balloon animal mini-game is a memory game.
The trumpet mini-game is a rhythm game.
You can talk to characters multiple times for more information on what items you need and about the character themselves.
The cursor will not change when hovering over a rat skull, but you can still click it.

Walkthrough

You cannot succeed in any of the mini-games at the start.
Pick up your first photo piece on the first screen. Talk to Gripp.
Go through the can on the ground to the left and pick up the Axe.
Head back and talk to Gripp again.
Leave through the newly opened path. Outside you find your first rat skull in the river.
Head further to the right and then through the pipe in the upper-right corner.
At this vinyl crossroad head up.
Inside the cave you will find your next photo piece in the bottom-right corner. Also pick up the Coal to the left.
Head left and collect your next rat skull as well as a Carrot.
Head back and then into the worm hole. Talk to the Worm and “Help him”. It is the same mini-game as making balloon animals.
Leave then return and talk to the Worm Widow.
Leave then return again, you can also talk to the Worm Cop. (Achievement: Worm Crimes)
Leave for good this time and head right. Pick up the Fancy Button in the loop.
Head back and outside again. Then follow the path in the upper-right corner. Pick up the Cog and go back.
Head right this time and pick up the Coin in the fountain.
Go further right and talk to Ojet. Interact with the washing machine and use the Coin to open it.
Head through the washing machine and pick up the Bucket as well as the Cute Button.
Continue right, there collect your next rat skull near the entrance of the screen. Interact with the bird and pick up the Feather it drops.
Continue right and talk to Nari.
Go right again and interact with the flower bud to use the Worm Castings on it.
Return all the way to the left back to the vinyl crossroads.
There go down. Interact with the beetle and use the bucket to get Beetle Milk.
Now head further down, where you find another photo piece. Interact with the snail to get Snail Slime. Interact with the valve to get the Valve Handel.
Head further down and get the next rat skull on the left side above the old TV. Pick up the Potato Battery.
Go right and talk to Jaz. Put the Gear into the contraption Jaz is standing on.
Head right and pick up the photo piece to the very right on the stone wall.
Then head up and place the Valve Handle on the spot above the wooden bridge to fill the river. Then interact with the box the pipes join in and solve the puzzle.
It should end up looking like this:

Then click on the red handle.
Head back two screens and go down. Pick up the Yellow Moss.
Go back all the way until the carrot garden, then go left and talk to Dungsworth to get a Rope.
Return to the vinyl crossroads and follow the upper-right path. Use the Potato Battery on the plug.
Now head up through the lift. Pick up the rat skull from behind the cookbook.
Talk to Gultch and pick up the Spoon.
Go right and pick up the Basic Button.
Head further right and pick up the Match.
Honk the skeleton clown’s nose 100 by spam-clicking on it. (Achievement: Honk-Happy)
Go inside the clown’s ribcage and pick up the Maggot.
Head back outside and go down. Click on the rat skull embedded in the ground and pick up the Bone Key stuck in the ground.
Pull the lever to open a shortcut.
Head further down-right and interact with the spyglass to fix it by focusing it onto the flower bud.
Go back up two screens and then head right. Use the Rope on the chasm. Move across it with the unicycle mini-game. Remember to pick up the photo piece to the right.
Head right and pick up the Golden Key. Also pick up the rat skull in the back.
Then go inside the mailbox in the back. Inside talk to Weevilton. Interact which each of the three empty spots on the walls and put the right button on them. From left to right place the Cute Button, Basic Button and then the Fancy Button.
Afterwards talk to Weevilton again and get the Cymbal Button.
Head all the way back to the lift one screen before the vinyl crossroads and pick up the Potato Battery again.
Go left through the broken pipe and use the Feather on the big leg.
Pick up the Old Key from underneath and go further left back to Gripp.
Use the Old Key on the locked door next to Gripp.
Go inside and pick up the Frying Pan.
Use the Bone Key on the door and go inside. Get the next rat skull behind the rugs and pick up the Machete.
Use the Golden Key on the last door. (Achievement: Most Prized Possession)
Go in and look at the Teddy Bear.
Head back one screen and talk to Scuttlesby.
One dot is the number 1. Once you are on that number you can just count up to the one you need as they are in order.
Lock code: 139
It should look like this:

Click on the upper part of the lock to finalize the code and open it.
Return to the vinyl crossroads and head all the way to the right again to pick up the flower. (Achievement: Aromatic)
Use the Machete on the vines behind the Magenta Blossom.
Head through the newly opened path. The last rat skull is in the upper-left corner behind the thorns. (Achievement: Blessing of the Nine)
Pick up the Cyan Berries.
Go back to Nari and interact with the mortar and pestle to mash up the Magenta Blossom, Yellow Moss and Cyan Berries.
Head back right, then go through the gate and down. Interact with the contraption connected to the waterwheel. For the binder use the Snail Slime. Then in order fill the cylinders with the Magenta Pigment, Yellow Pigment and Pigment.
Press down the cylinders with Magenta and Yellow, then pull the lever down for Red Paint.
Press down the cylinders with Yellow and Cyan, then pull the lever down for Green Paint.
Press down the cylinders with Magenta and Cyan, then pull the lever down for Blue Paint.
Go left and down. Use the Spoon on the paper boat.
Hop on the boat, then talk to the Fisherman twice and “Go fish”. You have to navigate through the winding path underwater. You get a Fish!
Return and at Jaz’ go left. Put the Potato Battery back.
Go up then left and give Dungsworth the Cymbal Button.
Return to Jaz once more. Talk to the band members to get a Dog Treat, a Bug Steak and a Pacifier.
Head back to the vinyl crossroads and to the right until you reach Ojet and give him his paints. (Achievement: RGB)
Go back to the vinyl crossroads again, then up and in the cave crossroads head up and offer the Mole the Pacifier, then the Dog Treat and lastly the Bug Steak.
Head inside and pick up the last photo piece stuffed into the shelf to the left. Open your inventory and click on the photo option to the left. (Achievement: Origins)
Talk to John and interact with the paper next to him.
Go back to the cave crossroads and head right twice.
Then go up and left twice again. Put the Coal into the grill in the middle. Then light it with the Match. Add the Frying Pan and click on it again to start cooking by choosing “Yes!”. Hold the pan over the fires.
Give Gultch the Cooked Fish Dinner. (Achievement: Winner Winner Fish Dinner)
Return to the vinyl crossroads and go down back to Jaz. There talk to the band. Talk to Jaz and perform with your trumpet by choosing “Rock on”. (Achievement: Clownhood Confirmed and Reunion)
Return to the vinyl crossroads one more time. Interact with the rocket.
Pick your ending. You can reload just before the ending after seeing one of them.
Left, where you return to the circus, for the Bad Ending.
Right, where you stay with your new friends, for the Good Ending.

Story Achievements

Worm Crimes
Get the worm cops called
Tie the Worm in the cave into a balloon dog. Then exit and re-enter the room two times.

Honk-Happy
Honk the dead clown’s nose 100 times
The dead clown is located past the lift and Gultch. Click on its nose 100 times.

Most Prized Possession
Help Gripp find all his keys
Find the three keys and use them to open the doors next to Gripp in his home.
The Old Key is under the giant foot that you need to move with a Feather.
The Bone Key is stuck in the ground past the dead clown.
The Golden Key is in front of Weevilton’s mailbox home.
Aromatic
Help Nari grow a flower
For the fertilizer you need to use Worm Castings on the flower bud.
For the water you need to fix the pipes.
For the sunlight you need to fix the spyglass above the flower.

RGB
Help Ojet get some paints
You need to gather a Magenta Blossom from growing the flower, Yellow Moss that grows at the edge of the dock and Cyan Berries that grow past the vines behind the flower.
Then you need to use the mortar and pestle next to Nari to grind them into pigments.
The Snail Slime and pigments have to be put into the contraption connected to the waterwheel and mixed for the three different paints.
Winner Winner Fish Dinner
Cook Gultch a meal
The Carrot can be found to the left in the caves.
For the Beetle Milk you need to use a Bucket on the cow-patterned beetle.
For the Fish you need to bring a Maggot to the Fisherman and complete the fishing mini-game.

Reunion
Record a song for Jaz
You need to fix the recorder and get the band back together.
Weevilton needs three buttons to be persuaded.
Dungsworth needs to be given the Cymbal Button from Weevilton.
Scuttlesby is past the doors into Gripp’s vault, which need three keys to be opened.
John is found past the Mole, which needs one item from each of the other band members to get past.
Clownhood Confirmed
Prove Poco’s worthiness by successfully performing all 3 clown abilities
You complete the three mini-games throughout gathering everything.

Best Friends Forever
Get the good ending
Get in the rocket and choose to stay with your new friends.

R.I.P.
Get the bad ending
Get in the rocket and choose to return to the circus.

Collection Achievements

Origins
Reassemble the scattered pieces of the photograph
You have to gather all of the pieces and then look at the photo in your inventory.

The first piece is on the first screen you can interact with.

The second is in the bottom-right corner of the cave crossroads.

The third is to the bottom of the carrot garden with the snail.

The fourth is on the wall to the right next to the water wheel.

The fifth is to the right of the chasm you need to cross with the rope.

The sixth is past the mole stuffed into the shelf to the left.

Blessing of the Nine
Receive the Blessing of the Nine
Collect all nine rat skulls. Then click on each rat that shows up.

The first is in the river outside of Gripp’s hoard.

The second is in the cave with the carrots.

The third is next to the nest of the red bird.

The fourth is on the left from the red Game SHM Color above the old TV.

The fifth is behind the cookbook by Gultch.

The sixth is embedded in the ground infront of the metal door with a lever.

The seventh is in the back to the left of the mailbox and above the orange pill bottle.

The eighth is two doors into Gripp’s vault behind some rugs.

The ninth is in the berry thicket behind the branches in the upper-left corner.

Leave a Comment