Sentou Gakuen: Revival – Beginners’ Guide

The game doesn’t hold your hand at all, here are some tips to quickstart the game.

 

Starting Up

The game doesn’t hold your hand at all, after finishing up the prologue you will be thrown in the world and left to explore on your own. So you are expected to do whatever you want, but if I might suggest here are some tips to quickstart the game

All mobs outside school area will one-shot you! Just as the prologue hinted, you started very weak even a stray cat could beat you up. The recommended place to start leveling up is “East Corridor F1” right next to the “Infirmary”.

If the school is closed, because of it is night time, just get yourself beaten up and you will instantly teleported to the “Infirmary”.

The Combat

The combat in this game is a rock-paper-scissor. When an enemy attacks you, a bubble of Red/Green/Blue will show up on screen. If you do not click this, it will explode and deals full damage. In the middle top of the screen shows your active “Stance”, you can change this by clicking 1/2/3 of your keyboard. If you see “Red” bubble in your screen, switch your stance to “Blue” by pressing 2, then click that bubble. Blue beats Red, Red beats Green, Green beats Blue.

If you are still confused, just click any bubbles that show up, it’s better than letting it explode. It’s pretty easy once you get used to it.

Recommended Grind Location

Here are recommended locations to start grinding up your levels:

  • East Corridor F1: Level 1
  • School Entrance: Level 2
  • West Corridor F1: Level 3-4
  • Stairs F1: Level 5-6
  • Courtyard: Level 7-8
  • Inner Courtyard: Level 8-9
  • Benches: Level 9-10
  • Unused Stairs: Level 11-12
  • Hideout: Please don’t fight here yet! There are real players and some of them might be too strong for you to take down.
  • Classroom: Level 10-15 (Note that mobs here has higher chance of encountering real players avatar)

You can always check the level of the mobs by clicking that Magnifying Glass (Investigate) in the top middle of the UI.

The Stats
Once you leveled up, you can start training to allocate your stats. Unallocated stats in this game is called “Potency”.

  • Strength: Train at Gymnasium
  • Perception: Train at Pool
  • Intelligence: Train at Library
  • Resolve: Train at Dojo
  • Integrity: Train at School Ground
  • Tactics: Train at Rooftop’s Edge (Only available during day)

Strength, Perception, and Intelligence directly affects your damage. Resolve and Integrity affects Defense & HP. Tactics affects penetration (it counters the opponent’s Defense).

Important Skills

There are some skills that are locked at the start of the game. They can be unlocked by doing the random events, (click the Magnifying Glass in the middle of your screen)

  • Trespassing, allows you to access places during night time. To unlock, go to “Stockroom’s Back” and to a Random Event there.
  • Bandage, allows you to self heal during combat. To unlock, get yourself knocked out and transported to Infirmary, then do a random event there.
  • Gimmick, allows you to use gimmick during combat. To unlock, do a Random Event in Himawari Park.
  • Escape, allows you to use escape during combat. To unlock, get yourself arrested and transported to Detention Center, then do a random event there

Gearing Up

You can equip accessories to get extra stats, these are crafted through Science Room. These are basically a stats sticks and you can equip four of them. Just throw some materials into the magic jar, and it will show you the resulting items.

The stats are based on the recipes, the same recipes will yield the same item. So if you found a decent one, you can keep it yourself, or share it with others. By recipes, I mean the materials that you put in there, their quantity, and the order you put those materials in the jar.

Here are things that matters when crafting an accessory:

  • The materials you use
  • The quantities of those materials
  • The order (or steps) of putting those materials
  • The total quantities of materials

^ This is what I mean by a recipe. For example if you throw 1 Common Glue then 1 Rare Wire, it will always produces Rare Watch with Strength +1, Intelligence +1. I just shared you one recipe, you can either share these recipes with other, or keep it secret.

If I’m correct, total quantities affect the maximum possible stats. So if you just chuck a single coin, each individual stats won’t go above 1.

Playtime Rewards

The game has Steam Drops enabled and will reward you items by playtime. The drops will be sent directly to your Steam Inventory, but you will need to upgrade your “School Entrance”

Activity Ticket

Participation Ticket

The End

That’s should do it for a starter guide. There are many things that I didn’t cover like Investigation, Curriculum, etc, don’t be lazy and explore!

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