Kingdom Come: Deliverance II – Optimal Graphics Settings

Welcome to the guide on optimizing graphics settings for Kingdom Come: Deliverance II. This guide aims to provide players with the best possible visual experience while maintaining a smooth frame rate.

 

Basic Graphics Settings

To achieve an optimal balance between performance and visual quality, consider the following settings:

  • Antialiasing: SMAA 2TX – This option provides the best balance between image quality and performance.
  • Object Quality: High – This setting affects the detail and drawing distance of trees and buildings.
  • Particles: Medium – Adjusts the number and quality of particles (smoke, fire, sparks). Medium is recommended to reduce GPU load.
  • Lighting: High – Controls the number of light sources.
  • Global Illumination: Medium – The difference between Medium and higher settings is minimal, but it offers better performance.
  • Post-processing: Medium – Affects motion blur, depth of field, and glow. Medium is a good compromise.
  • Shadows: High – One of the most resource-intensive settings, but High preserves quality without significantly reducing FPS.
  • Textures: Ultra (if your GPU has 6 GB or more VRAM) – Determines the clarity of the image.
  • Vegetation Detail: Medium – Controls the drawing distance of grass and bushes.
  • Character Detail: High – Adjusts the quality of NPC models.

 

Performance Tweaks

If your FPS is still not satisfactory after applying the above settings, consider reducing the following:

  • Shadows: Lowering to Medium can increase FPS by up to 10%.
  • Vegetation Detail: Setting to Low can improve performance by 7-8%.
  • Global Illumination: Reducing to Low can boost performance by 5-6%.
  • Lighting and Post-processing: Lowering these settings can provide up to 4% additional FPS.

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