Mushroom Musume: Growables Guide

An explanation as to every plant in the garden!

 

Introduction

This gardening guide covers the effects of every growable and weed, to help you plan for whatever kind of daughter you want! Items/decorations aren’t covered as they’re mostly self-explanatory.

This info is all taken directly from the code of the game. Stat boosts are coded as either small, medium, or large, but these exact values differ depending on what stat is being adjusted. For your standard 5 stats (mycelium, robustness, humanity, potency, dampness), these are +5, +10, +15 respectively. For secondary effects (luck, affection, environment, nutrients, stamina, and finances), these are +1, +2, and +4. Finally, “quality” alone is +1, +2, or +3. I’ve opted to write the exact number down rather than small, medium, or large.

Additionally, I haven’t gone to figure out exactly how the code managing the growth of one’s daughter works, so anything written with “chance” is probably, but not definitely accurate. Everything is defined as either a “quick” or “slow” effect, presumably based on using the Accelerated Pot or not, and I haven’t figured out those specifics. Still, everything should be accurate!

Finally, a bug fix went out as I was midway through making this guide, so anything that I’ve labelled as “bugged” is quite possibly fixed now. Lucky us!

Bright Shrooms

Pretty Cluster

  • +15 Mycelium
Pretty Mush
  • +10 Mycelium
  • Grows into Pretty Cluster, Love Mush, or Gold Mush
Pretty Bud
  • +5 Mycelium
  • Grows into Pretty Mush, Shiny Mush, or Fae Mush
Pretty Spores

  • +5 Mycelium
  • Grows into Pretty Bud
Gold Shroom

  • +10 Mycelium
  • +2 Finances
  • +1 Wealth? (unsure)
Gold Spore
  • +5 Mycelium
  • Grows into Gold Shroom
Love Mush

  • +10 Mycelium
  • +2 Affection
  • Adds chance of “Delicate Hue” trait
Love Spore
  • +5 Mycelium
  • Grows into Love Mush
Fae Mush

  • +5 Mycelium
  • Gives “Fairy Familiar” trait
Fae Spore
  • +5 Mycelium
  • Grows into Fae Mush
Shiny Shroom

  • +2 Quality
  • +5 Mycelium
  • Adds chance for “Great Appeal” trait
Shiny Spore
  • +5 Mycelium
  • Grows into Shiny Shroom

Poison Shrooms

Caustic Cluster

  • +15 Potency
Caustic Mush
  • +10 Potency
  • Grows into Caustic Cluster, Deadly Mush, or Starry Mush
Caustic Bud
  • +5 Potency
  • Grows into Caustic Mush, Bloody Cap, or Toxic Mush
Poison Spore
  • +5 Potency (possibly bugged, might have been fixed)
  • Grows into Caustic Bud
Deadly Mush

  • +10 Potency
  • +2 Finances
  • Adds chance for “Certain Death” trait
    Deadly Spore

  • +5 Potency
  • Grows into Deadly Mush
Starry Mush

  • +10 Potency
  • +2 Quality
  • Adds chance for “Meteoric” and “Stellar” traits
Starry Spore
  • +5 Potency
  • Grows into Starry Mush
Bloody Cap

  • +5 Potency
  • Gives “Visceral” trait
Bloody Spores
  • +5 Potency
  • Grows into Bloody Cap
Toxic Mush

  • +5 Potency
  • +2 Stamina
  • Adds chance for “Poisonous” and “Pressure” traits
Toxic Spore
  • +5 Potency
  • Grows into Toxic Mush

Culinary Shrooms

Plenty Cluster

  • +15 Robustness
Plenty Mush
  • +10 Robustness
  • Grows into Plenty Cluster, Shy Shroom, or Stuffed Shroom
Plenty Bud
  • +5 Robustness
  • Grows into Plenty Mush, Filling Shroom, or Tasty Shroom
Plenty Spores
  • +5 Robustness
  • Grows into Plenty Bud
Shy Shroom

  • +10 Robustness
  • +2 Environment
  • Adds chance for “Shy” trait
Shy Spore
  • +5 Robustness
  • Grows into Shy Shroom
Stuffed Shroom

  • +10 Robustness
  • +4 Nutrients Boost
  • +1 Affection
  • +3 Food cards (unsure, need to test)
  • +1 Soma token (unsure, need to test)
Stuffed Spore

  • +5 Robustness
  • Grows into Stuffed Shroom
Filling Shroom

  • +5 Robustness
  • +2 Nutrients
  • +3 Food Cards? (unsure, need to test)
Filling Spore
  • +5 Robustness
  • Grows into Filling Shroom
Tasty Shroom

  • +5 Robustness Boost
  • +2 Stamina
  • Adds chance for “Tasty” and “Flavorful” traits
Tasty Spore
  • +5 Robustness
  • Grows into Tasty Shroom

Magic Shrooms

Weird Cluster

  • +15 Humanity
Weird Mush
  • +10 Humanity
  • Grows into Weird Cluster, Mana-ful Mush, or Glittering Mush
Weird Bud
  • +5 Humanity
  • Grows into Weird Mush, Trippy Shroom, or Bewitching Shroom
Weird Spores
  • +5 Humanity (possibly bugged, might have been fixed)
Mana-ful mush

  • +10 Humanity
  • +2 Stamina
  • +1 Spell card? (unsure, need to test)
Mana-ful Spores
  • +5 Humanity
  • Grows into Mana-ful Mush
Glittering Mush

  • +10 Humanity
  • +3 Quality
  • +1 Wealth? (unsure, need to test)
Glittering Spores
  • +5 Humanity
  • Grows into Glittering Mush
Trippy Shroom

  • +5 Humanity
  • +1 Environment
Trippy Spore
  • +5 Humanity
  • Grows into Trippy Shroom
Bewitching Shroom

  • +5 Humanity
  • +2 Environment
  • Adds chance for “Witchling” trait
Bewitching Spore
  • +5 Humanity
  • Grows into Bewitching Shroom

Creepy Shrooms

Drippy Cluster

  • +15 Dampness
Drippy Mush
  • +10 Dampness
  • Grows into Drippy Cluster or Enduring Mush (no Split shroom. Bugged?)
Drippy Bud
  • +5 Dampness
  • Grows into Drippy Mush, Malformed Mush, or Oozing Shroom
Drippy Spores
  • +5 Dampness
  • Grows into Drippy Bud
Enduring Mush

  • +10 Dampness
  • +4 Stamina
  • Adds chance of “Death’s Repose” and “Very Fluffy” traits
Enduring Spore
  • +5 Dampness
  • Grows into Enduring Mush
Split Mush

  • +10 Dampness
  • Adds chance for “Duplicitous” trait
Split Spore
  • +5 Dampness
  • Bugged, grows into Malformed Mush
Oozing Shroom

  • +10 Dampness, +5 on Accelerated Growth? (bugged?)
  • Adds chance of “Dripping” trait
Oozing Spore
  • +5 Dampness
  • Grows into Oozing Shroom
Malformed Mush

  • +5 Dampness
  • +1 Affection
  • Adds chance of “Monstrous” and “Offputting” traits
Malformed Spore
  • +5 Dampness
  • Grows into Malformed Mush

Weeds

Bright Weeds
Little Brown Mushroom

  • -5 Mycelium
  • Adds chance for “Underdeveloped” trait
Little Brown Spores
  • -5 Mycelium
  • Grows into Little Brown Mushroom
Weeping Weed

  • -10 Mycelium
Buggy Weed

  • -5 Mycelium
  • Gives “Infested” trait
Poison Weeds
Suspicious Mush

  • +5 Potency
  • Adds chance for “Culinary Imposter” trait
Suspicious Spore
  • -5 Potency
  • Grows into Suspicious Mush
Scaredy Weed

  • -10 Potency
Culinary Weeds
Lumpy Tuber

  • +5 Robustness
  • Adds chance for “Potato Body” trait
Lumpy Spore
  • -5 Potency (yes, potency, not robustness. bug?)
  • Grows into Lumpy Tuber
Wimpy Weed

  • -10 Robustness
Rotting Weed

  • -5 Robustness
  • Adds chance for “Decay” and “Withering” traits
Magic Weeds
Missing Mush

  • -5 Robustness
  • Chance for “Zero Presence” trait
Missing Spores
  • -5 Robustness
  • Grows into Missing Mush
Wild Weed

  • -10 Humanity
Simple Weed

  • -5 Humanity
  • Gives trait “Potato Brain”
Creepy Weeds
Cursed Mush

  • +5 Potency
  • +5 Dampness
  • Daughter will be Cursed
Cursed Spores
  • -10 Dampness
  • Grows into Cursed Mush
Brittle Weed

  • -10 Dampness

Bonus Info

Bonus!

I’ve seen people saying that the Stained Glass and Kaleidoscope items appear to be purely decorative, however, they TECHNICALLY have a function. Best I can tell, if you use the Accelerated Pot with the Kaleidoscope, your palette will be a stone color, while with Stained Glass your palette will be a flower color. The more you know!

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