A quick guide for a powerful mid to endgame-build
How the build works
It works as follows:
- Main focus is on keeping your HP on 1 while increasing your Max HP. This will activate the item bonuses.
- Main gear item is Fishing Solution (forging Fish Hook and Salve), which has -3000 base HP, letting you start at 1/1 HP
- Your focus then is on upgrading stats and buy tools normaly which will raise your Max HP, while your HP stays at 1
- You boost your Money and Clues with the “gives XY when under XY% HP”, which have great bonuses on them
- You stay at 100% success rate so you don’t take damage and can build up INSANE momentum
- NO HEALING ITEMS! Getting your health back up (or gettting killed) means you have to ascend to get back to 1 HP
My current loadout with 27 items:
Main players:
- Fishing Solution (for HP reduction)
- Seized Chance (to stay at 100% success chance, which means IMMORTAL. Also works with Strike Timer)
Crit Multipliers:
- 3* Phylogeny
- Precise Launcher
- Serrated Knife
- Saintly Branch (100% Crit Chance, 0 Defense – which you don’t need since you don’t get hit)
- Ancient Piece
- Vestigial Tail
Clue Gain Multipliers:
- Dragon Stamp
- Silver Material
- Emblem
- Belt
- Yin and Yang
- 2* Soaked Fang
- Crazy Stick
Momentum Multiplliers:
- Quantum Clapper
- Fundamental Particle
- Sealord Helm
- Pirate Soul
- Tentacle
Intelligence Multiplliers:
- Burned Material
- Sixth Sense
Speed Multiplliers:
- Climbing Gloves
Money Multiplliers:
- Dry Aged Meat
It takes a few hundred levels in health as well as main levels to get your max HP above the -3000 HP. After rebirth, I started being able to use the full potential with 3.5Qa global multiplieer (around 4 ascensions), main level 17 and HP level 1000. But even before this the build is strong enough to bridge the time until then.
So just stay at 100% success rate and keep ramping up that momentum!
I’m sure there are MUCH punchier combinations around, but I am having quite a bit of fun with this immortal glass cannon build and wanted to share it. Have fun!