White Knuckle: Achievements Guide 100%

— I am going to add pictures and more detailed information soon. I will also make everything much more consistent. This guide is still a work in progress in terms of being high quality, but it has all the information needed to 100% the game. —

This is a basic guide I’ve made to help people with achievements.

Progression Achievements refer to achievements that you can get by just progressing, climbing, and playing the gamemodes normally and as intended.

Death Achievements are the achievements you have to die for. Dying but getting revived using a floppy disk biological backup will still count for the death achievements.

Item Achievements refer to all of the achievements you have to use items for. These are mostly easy or just incredibly time consuming.

Secrets and Challenges are basically miscellaneous achievements. They contain everything that doesn’t fit in the other categories, such as hidden secrets you would have to find or interesting things you have to do.

 

Progression Achievements

Accidental Hire

Complete the tutorial. The tutorial can be found by pressing play, and clicking the tutorial box next to campaign.

Plumber

Reach Pipeworks. Pipeworks can be found after Interlude Lockdown in the campaign. To reach interlude lockdown, start the campaign and just climb, it’s pretty close to the start of the campaign. Once you reach interlude lockdown, it will indicate it on your screen, and you’ll be in a big circular room with two ladders you can climb up. The room can also easily be identified with the giant yellow text on the wall that says “HABITATION.” Climb up the room, press the button that is up the stairs, go to the room behind the button, do whatever you need to do in the checkpoint room, and then press the button on the wall next to the elevator. Jump to the other side of the broken elevator shaft, and you’ve reached pipeworks!

How deep are we?

Reach Habitation Yellow. After climbing pipeworks far enough in the campaign, you will reach Interlude Ascent. Press the button, and it opens the door in front of you. Don’t waste any time here, because the mass is NOT waiting at this part! Go to the elevator, and press the button. You can climb on top of the elevator too. The elevator will go up, but the announcements say you need to de-activate three elevator security locks. The elevator will stop, and you have to quickly press all 3 of the buttons. The buttons will also all be at the same spot every time you make it here, so don’t worry about things being randomly generated. Once you press all 3 buttons, make it back to the elevator. It’s not over yet though, the announcements will then say you have to do some airlock thing. There is a big yellow box you will have to make it to. This part is VERY DIFFICULT without items. I will make a detailed guide on how to do it normally, but if you have 4 rebar of any type, you can look below you, jump, and use 2 rebar to boost yourself over to the platform right under the yellow box area, and use the other 2 rebar to make it back to the elevator. When you get in the yellow box, press the button, run back to the elevator, and press the elevator button. You don’t actually have to press the elevator button by the way, if you get on top of the elevator it starts going. The elevator will take you to Habitation Yellow. There is no mass here, although there is multiple other hazards. Good luck.

Clocking out

Reach The Abyss. Beat the current campaign for now. There are (as of now) three main zones, underworks, habitation yellow, and the abyss. Basically, just beat habitation yellow to reach the abyss.

Masochist

Reach The Abyss in Hard Mode. Once you beat the campaign (reach the abyss normally) you will unlock hard mode, along with some other things. Toggle on hard mode, and beat the campaign with hard mode enabled to get this achievement. WARNING: HARD MODE IS HARD

The Day We Died

Reach The Lost Pier. The Lost Pier is very interesting, because you can only get to it in Endless Substructure, at 1500 meters. This also requires you to have reached The Abyss, so you can unlock Endless Substructure.

This Place Again?

Loop back to Silos in Endless Underworks. This is very easy. Essentially, you’re just playing up until Interlude Ascent on Endless Underworks. Underworks contains Silos and Pipeworks, so once you climb far enough to where you would reach Interlude Ascent, you’ll get the badge.

Go Around, Come Around

Loop back to Silos in Endless Substructure. This is pretty difficult, and it’s similar to the This Place Again achievement. Just play Endless Substructure, make it to where The Abyss would be, and you’ll get looped back to silos.

Experimental Research

You sure this is safe? You get this achievement by getting an Experimental modifier in the Silos Break Room, but the achievement is currently bugged as of now. Although, it recently changed from 0.0% to 0.1%, which means it is working now or it is being tested?

Unnatural Enhancements

You feel stronger. You’ve felt this pain before. There is a checkpoint area in Interlude Lockdown, and at Forlorn Gate. Get a modifier at the computer in one of these checkpoints.

All of the climbing achievements

You will get climb 2k meters and any lower achievements by beating the campaign, leaving 5k meters and 10k meters. You need to play any endless mode for these last two. Note that it is extremely difficult, but the mass does cap at 2 meters per second. I don’t know if parts of Habitation Yellow change based on how far you are yet.

Death Achievements

Reject Mortality

Plucked from the periphery. Don’t forget: it lies. There are two special checkpoints in the game, one in between Silos and Pipeworks, and one in Forlorn Gates in Habitation Yellow. You can use Floppy Disks in the computers at the checkpoints, as well as buy floppy disks at both checkpoints. When you have a floppy disk ready, next time you die it will revive you. If you die but get revived with a floppy disk, you get the achievement.

Hair Cut

Die to a fan in Air Exchange. Air Exchange is one of the sub-regions in Silos. It indicates you are in Air Exchange by the white text that appears on your screen telling you where you are. Touch a fan, and you’ll get the achievement.

What a Snack!

Get eaten by a Barnacle. You can find Barnacles very easily by starting a campaign in silos. Barnacles are incredibly abundant in pipeworks too. To my knowledge, Barnacles do not appear in Habitation Yellow. To die to a Barnacle, let its tentacle grab you, and don’t break the tentacle, and let go of everything. Once it is grabbing you and you are close enough, it starts eating you. Then you die.

OSHA Violation

Get crushed. You will find crush-spike thingies in the Shattered Chambers sub-region of Silos. Wait for it to crush you, and you get the achievement.

I Hate Those Guys

Die to a Bloodbug. Bloodbugs can be found in Silos, but are very common in Pipeworks. Bloodbugs hardly do any damage, and if you have a bunch ganging up on you, they’ll kill eachother first. But, if a Bloodbug hits you, and you die in the mass, it counts for the achievement. Find a Bloodbug, be in an unsafe area where you can easily fall into the mass, and let it push you when it’s time. I got this by going into Endless Pipeworks, getting Waste Heap, uring a Bloodbug to the bottom of the area, standing on one of those crooked platforms that come out of the ground, and letting the Bloodbug hit me off when the mass is high up near me.

A New Hatred

Die to steam in Pipe Organ. Pipe Organ is one of the sub-regions of Pipeworks, and is the only place you can find steam at. Let the steam push you into the mass, similar to the Bloodbug achievement, and you’ll get a new achievement, and hopefully not a new hatred. (Pls give me hilarous awards)

Get Devoured

[CENSORED] Die to Vern AKA Teeth AKA Mr. Teeth. You can find this entity in Habitation Yellow. Go into Habitation Yellow, and progress until you reach the Service Shaft. You will meet him very soon. Let him devour you, and you’ll get the badge.

The Thing In The Walls

You let go. Die to the vent thing. The vent thing is a monster that looks like a hand, and appears in the Delta Labs sub-region of Habitation Yellow. If you look at it, it’ll run away, so wait for it to grab you, and let it pull it into the mouth thingy it resides at. The achievement may be bugged though, as it has said 0.0% achieved for a while. It has recently updated to 0.1% achieved though, so it might either be fixed or being tested?

Item Achievements

Pathfinder

Place 100 navigational tools. This includes pitons, auto pitons, rebars, and rope rebars.

Construction Worker

Place 100 pitons. Pitons are rather common, and (from what I remember) you don’t have to hammer in the piton for it to count. Auto pitons might possibly be counted for this.

Rod God

Throw 100 Rebar Rods. This is basically the same as construction worker, except with Rebar. Any type of Rebar counts, which makes this easier.

Criminal

You Monster. Smash a grub. Smashing grub allows you to grab onto any surface for a short period of time. You can find grub easily by buying them at vending machines, or by finding them at secret locations. grub is very abundant at secret locations, and if you want to know where secret locations are, I recommend this channel. They have uploaded multiple videos with secret rooms (among some other content) and most, if not all of the secret areas have grub in them. If you find a better resource for secret rooms, tell me.

Endangered

Commit 50 crimes. Yep… you have to smash 50 total grub. Buy them at vending machines, or find them at secret spots. The only extra advice I can give that isn’t in the information for the Criminal achievement, is if you have a grub and want to use it, put it in a pocket, and if you’re about to die, use it out of panic. DO NOT underestimate how safe you are. There has been at least 3 times where I don’t use it immediately when I’m about to die, and then I die without using it, and possible achievement progress goes down the drain.

Mother

Carry a grub in one hand up 500 meters. This is very difficult. Conserving stamina with one hand is undoubtedly hard. There is a room in deep storage where you can easily find grub at the start of the game, but I will have to get a screenshot for that. I recommend doing this achievement early in campaign or endless. Also, if you use any modifier computer, the grub goes out of your hand. I learnt this the hard way. You can use vending machines, but don’t go on a modifier computer.

Rocket Scientist

PHD and everything. Launch yourself using Explosive Rebar. Explosive Rebar can be found in some secret rooms, easy to access spots, or rarely right in front of you at the floor in one of the Pipeworks Drainage System rooms. Use the Explosive Rebar at your feet, and you get launched really high.

Ballistic Trajectory

Surprisingly useful. Launch yourself using a Flare Gun. You find the Flare Gun at the checkpoint in Forlorn Gate in Habitation Yellow, including a box under the Flare Gun with ammo. Use the Flare Gun midair to launch yourself, towards somewhere, and you get the badge.

Middle Class, High Paying Job, and Too Big to Fail

Bank 50 Roaches for Middle Class, 100 for High Paying Job, and 500 for Too Big to Fail. This is very grindy. You can bank roaches by picking them up, and using them at the roach hole in any vending machine. You can only pick up gold roaches and platinum roaches. Gold roaches are golden and shiny, and are worth 1 roach when you bank it at a vending machine. Platinum roaches are platinum and very shiny and sparkly, and are worth 5 roaches when you bank it at a vending machine. Don’t immediately take my advice, but for the rest of the time you play this game, focus on roaches. Drop things in your inventory if you need space, just focus only on roaches. One time I had like 15 roaches in my inventory, including some platinum ones, but I had almost no items, yet I was able to bank it all and get a lot of money. Focusing on roaches can really help in the long run.

Secrets and Challenges

Locked Out

Forgot your keys. The easiest achievement in the game. Start the campaign and you’ll be put in Silos. There is a door that closes and it connects each room to eachother. If you go above the door, it will start to close. If the door finishes closing on you, you die, but if you go under the door before it closes, you’ll be trapped in the room, and you’ll notice the mass actually catches up for every room passed while also getting the achievement.

AAAAAAAAAAA

Fall 50 meters. This is very easy. Go in a very tall room, climb up what you think is 50 meters, or follow what the speedrun timer says, and then jump down. No matter if you just fall or get consumed by the mass, as long as its 50 meters in one fall you get the achievement.

Art Enthusiast

Somebody else has been here. You can either get this by normally progressing very rarely if you get the silos room that has the art right there in the main climbing route, or you can go in a secret room. If you want to know where secret rooms are, I recommend this channel. They upload videos with secret rooms (along with some other content) and if you go in any of those secret rooms with art on the wall, you’ll get the badge.

Exterminator

Smash 100 Roaches. You can smash any roach, however, I don’t recommend smashing gold or platinum roaches because you can bank those at vending machines to buy things. If you collide with an area a roach is at, you’ll smash it.

Combustion Architect

Bounce off a gasbag. Gasbags are blimp-looking floating creatures that appear in the Pipeworks Waste Heap. They fly around slowly, and if you are near them they slowly chase you. If you touch them, they explode and push you away hard and do a tiny bit of damage, but if you jump on top of them, you bounce off of them really high, and get the badge.

Lookout Duty

Don’t look down. Climb to the very top of the crane holding the elevator at the start of Habitation Yellow. There is also a crane controlling room where you can get some loot at, but the top of the crane is what you’re looking for to get the badge and also some loot.

Sight, Sea, Light

Death, Death, Death. The most complicated achievement in the entire game. I recommend following this descriptive guide someone else made for it.

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