Detailed maps of all levels. With labels for secret passages, connections, and artifacts.
The game has random generation, which affects keys, tunnels, chests, and sometimes artifacts.
Introduction
The game has random generation, which affects keys, tunnels, chests, traps and sometimes artifacts.
Tunnels — the location of the tunnels does not change. Only the active tunnels change, except for those that connect two tunnels.
Secret passages in the walls — do not change.
Chest — the position of the chests is always fixed, but the number of active chests is randomly selected. Some doors may become stuck and can only be opened with a crowbar.
Keys — are most often found in corpses and are also randomly distributed, except for certain keys.
The flying beast — there are certain locations where it can randomly appear.
First Tier Map
- Tunnels (6) — 14, 1 connection, 6 lead to secret places
- Rope descent — 1
- Hidden passages in the wall — 7
On the map, you can find passages blocked by stones that can only be broken with a hammer.

Second Tier
- Hidden passages — 7
- Holes — 5, 1 connection
- Hatchs — 1
- Rope Descent — 1
- Hatch-Rope connection — 1
- Warrior’s Seal — from 1 to 5
- Mechanism detail — 4

Third Tier
- Tunnels (7) — 3 connection, 4 lead to secret places ( in total 19 on the map)
- Rope descent (3) — 3 lead to secret places, 2 descents lead to hidden passages connected to the hatch ( in total 7 on the map)
- Hatchs (3) ] — 2 lead to hidden passages connected to the Rope, 1 lead to Heart of the Forge
- Hidden passages (6) in the wall — 6
- x3 Red power units
- x2 Blue power units
- x2 Keys — one of them for exiting the third tier, will be obtained after activating the machine with two blue power units
